Files

19 lines
480 B
C#

using Newtonsoft.Json;
namespace ConfigPlugin;
public class Config
{
public string? CustomMessage;
public string? Player;
public void Write()
{
File.WriteAllText(ConfigPlugin.ConfigPath, JsonConvert.SerializeObject(this, Formatting.Indented));
}
public static Config? Read()
{
return !File.Exists(ConfigPlugin.ConfigPath) ? new Config() : JsonConvert.DeserializeObject<Config>(File.ReadAllText(ConfigPlugin.ConfigPath));
}
}