964 B
964 B
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Pick a home world
- Read narrative
- Read abilities
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Pick a "class"/"careers"
- Sage <<<
- Chastener
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Read "Elite Advances"
- Astropath
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Skills
- Career dictates some Skills
- Reference the rulebook for career skills
- Career skills cost less experience than normal
- Non-career skills costs five times the rank plus five
- Example (1 X 5) + 5 = 10 exp for rank one
- Career skills costs five times the rank
- Career dictates some Skills
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Dice
- Similar to D&D dice, but includes something called Narrative Dice
- Take the skill's characteristic number, that number will be your Ability Die count
- Rank will let you upgrade your Ability Dice into Proficiency Dice
- Boost Dice are situational and up to not only the GMs discretion but other player's discretion as well
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Talents
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Characteristics
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Upgrading - ten times number
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If any word or topic confuses me, search that word with the word "warhammer 40k" and/or "youtube" and I should find some resource