27 lines
867 B
Markdown
27 lines
867 B
Markdown
Thicc Thigh Thunder Mommy
|
|||
|
|
|
||
|
|
Sources:
|
||
|
|
- [Hector Lectures video](https://www.youtube.com/watch?v=xEX0kAIfTKo)
|
||
|
|
- [Sage POV](https://www.youtube.com/watch?v=oSXhhvyzQyM)
|
||
|
|
|
||
|
|
## Overview
|
||
|
|
|
||
|
|
Lots of "personal" responsibility mechanics in this fight.
|
||
|
|
|
||
|
|
Sixteen four by four square grid
|
||
|
|
|
||
|
|
### Mechanics
|
||
|
|
|
||
|
|
Bewitching Flight - Ranged and Tanks to the north (outside squares, one each), Melee and Healers to the south (same thing)
|
||
|
|
|
||
|
|
Witchhunt - clockspots, healers and melee swapped to allow for uptime and easy mechanic resolution
|
||
|
|
- Narrowing - on clockspot
|
||
|
|
- Widening - off clockspot
|
||
|
|
- THMR - 3rd
|
||
|
|
- HTRM - 4th
|
||
|
|
|
||
|
|
Electrope Edge 1 (EE1) - boss relative, follow the square lines I guess, leave the cardinal most square empty, if you have to go to pairs, slide to your "partner"
|
||
|
|
|
||
|
|
some mechs here
|
||
|
|
|
||
|
|
Electrope Edge 2 (EE2) - i guess i'll be aligning with D (either inside or outside the hitbox)
|