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patchWorkG
...
master
20
src/main.rs
20
src/main.rs
@ -4,8 +4,6 @@ mod boxes;
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mod menu;
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mod popover;
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use gio::SimpleAction;
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use glib::clone;
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use titlebar::CustomTitleBar;
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use boxes::*;
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use popover::CustomPopoverMenu;
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@ -28,7 +26,6 @@ use gtk4::{
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fn main() {
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let app = Application::new(Some("com.wyattjmiller.snespatcher"), Default::default());
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app.connect_activate(build_ui);
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app.set_accels_for_action("win.close", &["<Ctrl>W"]);
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app.run();
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}
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@ -46,10 +43,14 @@ fn build_ui(app: &Application) {
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gtk4::STYLE_PROVIDER_PRIORITY_APPLICATION,
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);
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let builder = Builder::new();
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builder.add_from_resource("/com/wyattjmiller/snespatcher/appmenu.xml").expect("Error initializing app menu!");
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//println!("{:?}", builder.list_properties());
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let app_window: Rc<ApplicationWindow> = Rc::new(ApplicationWindow::new(app));
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let file_picker_window: Window = Window::new();
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let popover_menu: CustomPopoverMenu = CustomPopoverMenu::new();
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let header_bar: CustomTitleBar = CustomTitleBar::new();
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let header_bar: CustomTitleBar = CustomTitleBar::new(&popover_menu);
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let app_box: AppBox = AppBox::new();
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let patch_box: PatchBox = PatchBox::new(&app_window);
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let rom_box: RomBox = RomBox::new(&app_window);
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@ -60,11 +61,11 @@ fn build_ui(app: &Application) {
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// TODO: Set popover textviews and put them in a separate file
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// set header bar methods
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header_bar.set_actions();
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header_bar.set_buttons();
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header_bar.set_titlebar();
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header_bar.set_window(&app_window);
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header_bar.click_run_button();
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header_bar.click_menu();
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// set patch box methods
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patch_box.set_label();
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@ -85,15 +86,6 @@ fn build_ui(app: &Application) {
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app_window.set_title(Some("SNES Patcher"));
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app_window.set_resizable(false);
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app_window.set_child(Some(&app_box.app_box));
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// keyboard shortcuts
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let action_close = SimpleAction::new("close", None);
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action_close.connect_activate(clone!(@weak app_window => move |_, _| {
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app_window.close();
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}));
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app_window.add_action(&action_close);
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// show the app
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app_window.show();
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}
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@ -1,10 +1,23 @@
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use std::rc::Rc;
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use futures::executor::block_on;
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use gtk4::prelude::*;
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use gtk4::subclass::prelude::*;
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use gtk4::{
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AboutDialog,
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gdk::Paintable,
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glib::*,
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ApplicationWindow,
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HeaderBar,
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Button,
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Window,
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Popover,
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Builder,
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License,
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IconTheme,
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IconLookupFlags,
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TextDirection,
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MenuButton,
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TextView,
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Box,
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Orientation,
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};
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@ -1,8 +1,6 @@
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use std::rc::Rc;
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use futures::executor::block_on;
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use gio::{Menu, MenuItem, SimpleAction, SimpleActionGroup};
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use gtk4::builders::PopoverMenuBuilder;
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use gtk4::{prelude::*, PopoverMenu, AboutDialog, License};
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use gtk4::{prelude::*};
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use gtk4::subclass::prelude::*;
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use gtk4::{
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gdk::Paintable,
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@ -21,26 +19,24 @@ use gtk4::{
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use crate::popover::CustomPopoverMenu;
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#[derive(Debug)]
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#[derive(Debug, Downgrade)]
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pub struct CustomTitleBar {
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pub window: Window,
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pub titlebar: HeaderBar,
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pub run_button: Button,
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pub menu_button: MenuButton,
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pub menu: Menu,
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pub menu_actions: SimpleActionGroup,
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pub popover_menu: CustomPopoverMenu,
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}
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impl CustomTitleBar {
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pub fn new() -> CustomTitleBar {
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pub fn new(pop: &CustomPopoverMenu) -> CustomTitleBar {
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// loading PopoverMenu logic goes here
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CustomTitleBar {
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window: Window::new(),
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titlebar: HeaderBar::new(),
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run_button: Button::new(),
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menu_button: MenuButton::new(),
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menu: Menu::new(),
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menu_actions: SimpleActionGroup::new(),
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popover_menu: pop.clone(),
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}
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}
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@ -59,39 +55,8 @@ impl CustomTitleBar {
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// symbolic
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// let menu_button = IconTheme::new();
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// menu_button.lookup_icon("open-menu-symbolic", &[], 16, 1, TextDirection::Ltr, IconLookupFlags::empty());
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//self.menu_button.set_popover(Some(&self.popover_menu.popover));
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self.menu.append(Some("About"), Some("about_action"));
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self.menu.append(Some("Keyboard Shortcuts"), None);
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self.menu.append(Some("Quit"), None);
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let popover_menu = Some(PopoverMenu::builder().menu_model(&self.menu).build());
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self.menu_button.set_popover(Some(&popover_menu.unwrap()));
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}
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self.menu_button.set_popover(Some(&self.popover_menu.popover));
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pub fn set_actions(&self) {
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// about action
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let about_action = SimpleAction::new("about_action", None);
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about_action.set_enabled(true);
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about_action.connect_activate(clone!(@strong self as this =>
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move |_, _| {
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let about_dialog = AboutDialog::builder()
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.program_name("SNESPatcher")
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.version("0.1.0")
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.comments("GTK4 app to patch your SNES ROMs!")
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.authors(["Wyatt J. Miller".to_string()].to_vec())
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.documenters(["Wyatt J. Miller".to_string()].to_vec())
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.license_type(License::Mpl20)
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.website("https://scm.wyattjmiller.com/wymiller/snespatcher")
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.website_label("Website?")
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.modal(false)
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.can_focus(true)
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//.child(&window)
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.build();
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about_dialog.show();
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}));
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// add actions to the menu
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self.menu_actions.add_action(&about_action);
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//println!("{:?}", self.menu_actions.is_action_enabled("About"));
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}
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pub fn click_run_button(&self) {
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@ -100,6 +65,13 @@ impl CustomTitleBar {
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});
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}
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pub fn click_menu(&self) {
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// self.menu_button.connect_clicked(clone!(@weak self as this =>
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// move |_| {
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// this.popover.show();
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// }));
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}
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pub fn set_window(&self, window: &ApplicationWindow) {
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window.set_titlebar(Some(&self.titlebar));
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}
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