add: added readme, admin guide, license
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# Hildebrand Administrator and User Guide
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##### Note from the developer/designer
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Hi there, I'm Wyatt/Arnkell. Thank you for reading this guide and using my Discord bot, Hildibrand. I hope you enjoy your time with it.
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This guide is intended for both Discord servers adminisrators and Discord bot developers.
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If you have any trouble with operation of this bot, please do not hesitate to reach out on Discord (wymiller) or email: wyatt@wyattjmiller.com
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---
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## Introduction
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Hildebrand is a Discord trivia buzzer bot. It creates a shared buzzer in a text
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channel, plays a buzzer sound in voice, identifies the first participant to
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buzz, and can mute the other participants so the winner can answer.
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## Before you begin
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Give the bot the following permissions in every text and voice channel where it
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will be used:
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| Permission | Why it is needed |
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| --- | --- |
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| View Channel | See the channel in which a session is started |
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| Send Messages | Post the buzzer and command results |
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| Connect | Join the host's voice channel |
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| Speak | Play the buzzer sound |
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| Mute Members | Mute and unmute trivia participants |
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Members also need permission to use application commands in the chosen text
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channel.
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Place the Hildebrand bot role above the roles of the participants it must mute.
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Discord does not allow a bot to mute a member whose highest role is equal to or
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higher than the bot's highest role. Server owners cannot be muted by a bot.
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> [!IMPORTANT]
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> Do not grant Hildebrand the full Administrator permission. The channel and
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> voice permissions listed above are sufficient.
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## Quick start for a trivia host
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1. Join the voice channel where the trivia game will take place.
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2. In the text channel where you want the buzzer to appear, run `/start`.
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3. Wait for Hildebrand to join voice and post **The buzzer is ready!**.
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4. Ask players to join the same voice channel and use the **BUZZ!** button in
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the bot's message.
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5. After a player answers, select **Reset** to begin the next question.
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6. At the end of the game, run `/stop`.
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The member who runs `/start` becomes the **session host**. Only that member can
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reset, lock, unlock, or stop the session. Discord server administrators do not
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automatically override the session host and cannot do so. In other words,
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no one has the power to overrule the session host.
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## What happens when someone buzzes
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To buzz, a player must be in the voice channel in which the session was
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started. The first accepted button press does all of the following:
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1. Locks the buzzer so later presses cannot win.
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2. Names the winning player in the buzzer message.
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3. Plays the buzzer sound in the voice channel.
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4. Server-mutes the other human participants currently in that channel.
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Hildebrand does not mute the session host or winning player itself. Bots are
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not muted. Any pre-existing server mute still applies, however: Hildebrand
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leaves it alone and will not later remove that moderator-applied mute.
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Players receive a private Discord response that only they can see if they try
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to use a stale or locked buzzer, or if they are not in the session's voice
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channel.
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## Controls and commands
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The controls in the buzzer message and their slash-command equivalents have
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the same effect. A button's confirmation or error response is visible only to
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the member who selected it.
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| Control | Command | Result |
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| --- | --- | --- |
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| **Reset** | `/reset` | Clears the previous winner, opens the buzzer, and unmutes members muted by Hildebrand. Use this between questions. |
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| **Lock** | `/lock` | Closes the buzzer and mutes everyone currently in the voice channel except the host and the current winner, if there is one. |
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| **Unlock** | `/unlock` | Opens the buzzer and unmutes members muted by Hildebrand, but keeps the previous winner's name in the message. |
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| — | `/stop` | Unmutes members muted by Hildebrand, disconnects the bot from voice, ends the session, and disables the old controls. |
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`/start` creates a session in the voice channel occupied by the person who runs
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the command. The buzzer message is posted in the text channel where the command
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was run.
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> [!NOTE]
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> Use **Reset** for a new question because it clears the recorded winner. Use
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> **Unlock** when you want to reopen the same question without clearing the name
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> of the player who previously buzzed.
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> [!NOTE]
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> The host can select **Lock** before anyone buzzes, for example while reading a
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> question. Select **Unlock** or **Reset** when players should be allowed to buzz.
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## Ending a session safely
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Always run `/stop` before the bot is shut down or restarted. This lets
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Hildebrand unmute the members it muted and disconnect cleanly.
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If Hildebrand reports that it could not unmute one or more participants, fix
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its **Mute Members** permission or role position and run `/stop` again. The
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session is not stopped until its tracked members have been unmuted.
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Session state exists only in the running bot's memory. If the bot crashes or is
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restarted during a locked round, an administrator may need to manually remove
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server mutes in Discord. After a restart, old buzzer buttons are no longer
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active; start a new session with `/start`.
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## Operational limits
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- A running Hildebrand instance supports only **one active session in total**,
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even if the bot has been added to multiple Discord servers.
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- A session remains tied to the voice channel selected at `/start`. Moving the
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host or the bot does not move the session.
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- Hildebrand mutes the people present when a player buzzes or the host selects
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**Lock**. It does not continuously mute people who join the channel later.
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- Control of an active session cannot be transferred to another member. The
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original host must stop it, or the bot operator must restart the bot and an
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administrator must clean up any remaining server mutes.
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## Troubleshooting
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### Slash commands do not appear
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- Confirm that the bot was installed with the `applications.commands` scope.
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- Confirm that the member can use application commands in the text channel.
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- Confirm that the bot is online. If it has just been installed or restarted,
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allow Discord time to display its globally registered commands.
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### `/start` says you must be in a voice channel
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Join the intended voice channel before running `/start`. The bot selects the
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session channel from the host's current voice connection.
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### The bot cannot join or play the sound
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Check **View Channel**, **Connect**, and **Speak** for the bot in that voice
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channel. Channel-specific permission overrides can deny access even when the
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bot's server role allows it.
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### The bot cannot post or update the buzzer
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Check **View Channel** and **Send Messages** for the bot in the text channel.
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Do not delete the active buzzer message while a session is running.
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### Some players are not muted or unmuted
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Check all of the following:
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- The bot has **Mute Members** in the voice channel.
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- The Hildebrand role is above each affected player's highest role.
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- The affected account is not the server owner.
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- The player is in the session's original voice channel.
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Hildebrand intentionally does not unmute a member who was already server-muted
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before Hildebrand tried to mute them.
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### A player cannot buzz
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The player must be in the session's voice channel. Also check whether the
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buzzer is locked, the displayed message belongs to an old session, or another
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player has already buzzed.
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### A command says another session is active
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Only one session can run on a bot instance. Ask the current session host to run
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`/stop`. If no usable session exists after a bot failure, contact the bot
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operator to restart the instance and manually clear any remaining server mutes.
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### A host is no longer available
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There is no host-transfer command. Ask the original host to run `/stop`. If
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that is impossible, the bot operator must restart Hildebrand; afterward, a
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Discord administrator should manually unmute anyone left server-muted and a
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new host can run `/start`.
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## Recommended administrator checklist
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Before an event:
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- Confirm that the bot is online and slash commands are visible.
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- Confirm the bot's text and voice channel permissions.
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- Move the bot role above participant roles, without granting Administrator.
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- Test `/start`, one buzz, `/reset`, and `/stop` with a volunteer.
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After an event:
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- Confirm that the host ran `/stop`.
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- Confirm that the bot left voice.
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- Confirm that no participant remains server-muted unexpectedly.
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@@ -0,0 +1,277 @@
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Eclipse Public License - v 2.0
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|
||||
THE ACCOMPANYING PROGRAM IS PROVIDED UNDER THE TERMS OF THIS ECLIPSE
|
||||
PUBLIC LICENSE ("AGREEMENT"). ANY USE, REPRODUCTION OR DISTRIBUTION
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OF THE PROGRAM CONSTITUTES RECIPIENT'S ACCEPTANCE OF THIS AGREEMENT.
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1. DEFINITIONS
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"Contribution" means:
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a) in the case of the initial Contributor, the initial content
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Distributed under this Agreement, and
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b) in the case of each subsequent Contributor:
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i) changes to the Program, and
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ii) additions to the Program;
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where such changes and/or additions to the Program originate from
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and are Distributed by that particular Contributor. A Contribution
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"originates" from a Contributor if it was added to the Program by
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such Contributor itself or anyone acting on such Contributor's behalf.
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Contributions do not include changes or additions to the Program that
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are not Modified Works.
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"Contributor" means any person or entity that Distributes the Program.
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"Licensed Patents" mean patent claims licensable by a Contributor which
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are necessarily infringed by the use or sale of its Contribution alone
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or when combined with the Program.
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"Program" means the Contributions Distributed in accordance with this
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"Recipient" means anyone who receives the Program under this Agreement
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or any Secondary License (as applicable), including Contributors.
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"Modified Works" shall mean any work in Source Code or other form that
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contents of the Program, including, for purposes of clarity any new file
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Works shall not include works that contain only declarations,
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in each case in order to link to, bind by name, or subclass the Program
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or Modified Works thereof.
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"Source Code" means the form of a Program preferred for making
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modifications, including but not limited to software source code,
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"Secondary License" means either the GNU General Public License,
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Version 2.0, or any later versions of that license, including any
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exceptions or additional permissions as identified by the initial
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Contributor.
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2. GRANT OF RIGHTS
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a) Subject to the terms of this Agreement, each Contributor hereby
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grants Recipient a non-exclusive, worldwide, royalty-free copyright
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license to reproduce, prepare Derivative Works of, publicly display,
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publicly perform, Distribute and sublicense the Contribution of such
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Contributor, if any, and such Derivative Works.
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b) Subject to the terms of this Agreement, each Contributor hereby
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grants Recipient a non-exclusive, worldwide, royalty-free patent
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license under Licensed Patents to make, use, sell, offer to sell,
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import and otherwise transfer the Contribution of such Contributor,
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if any, in Source Code or other form. This patent license shall
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apply to the combination of the Contribution and the Program if, at
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the time the Contribution is added by the Contributor, such addition
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of the Contribution causes such combination to be covered by the
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Licensed Patents. The patent license shall not apply to any other
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licensed hereunder.
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c) Recipient understands that although each Contributor grants the
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licenses to its Contributions set forth herein, no assurances are
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provided by any Contributor that the Program does not infringe the
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patent or other intellectual property rights of any other entity.
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Each Contributor disclaims any liability to Recipient for claims
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property rights or otherwise. As a condition to exercising the
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rights and licenses granted hereunder, each Recipient hereby
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assumes sole responsibility to secure any other intellectual
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property rights needed, if any. For example, if a third party
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patent license is required to allow Recipient to Distribute the
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Program, it is Recipient's responsibility to acquire that license
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before distributing the Program.
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d) Each Contributor represents that to its knowledge it has
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sufficient copyright rights in its Contribution, if any, to grant
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the copyright license set forth in this Agreement.
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e) Notwithstanding the terms of any Secondary License, no
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Contributor makes additional grants to any Recipient (other than
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those set forth in this Agreement) as a result of such Recipient's
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receipt of the Program under the terms of a Secondary License
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(if permitted under the terms of Section 3).
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3. REQUIREMENTS
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3.1 If a Contributor Distributes the Program in any form, then:
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a) the Program must also be made available as Source Code, in
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accordance with section 3.2, and the Contributor must accompany
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the Program with a statement that the Source Code for the Program
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is available under this Agreement, and informs Recipients how to
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obtain it in a reasonable manner on or through a medium customarily
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used for software exchange; and
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b) the Contributor may Distribute the Program under a license
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different than this Agreement, provided that such license:
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i) effectively disclaims on behalf of all other Contributors all
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warranties and conditions, express and implied, including
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warranties or conditions of title and non-infringement, and
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implied warranties or conditions of merchantability and fitness
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for a particular purpose;
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ii) effectively excludes on behalf of all other Contributors all
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liability for damages, including direct, indirect, special,
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incidental and consequential damages, such as lost profits;
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iii) does not attempt to limit or alter the recipients' rights
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in the Source Code under section 3.2; and
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iv) requires any subsequent distribution of the Program by any
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party to be under a license that satisfies the requirements
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of this section 3.
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3.2 When the Program is Distributed as Source Code:
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a) it must be made available under this Agreement, or if the
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Program (i) is combined with other material in a separate file or
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files made available under a Secondary License, and (ii) the initial
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Contributor attached to the Source Code the notice described in
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Exhibit A of this Agreement, then the Program may be made available
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under the terms of such Secondary Licenses, and
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b) a copy of this Agreement must be included with each copy of
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the Program.
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3.3 Contributors may not remove or alter any copyright, patent,
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trademark, attribution notices, disclaimers of warranty, or limitations
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of liability ("notices") contained within the Program from any copy of
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the Program which they Distribute, provided that Contributors may add
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their own appropriate notices.
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4. COMMERCIAL DISTRIBUTION
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Commercial distributors of software may accept certain responsibilities
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with respect to end users, business partners and the like. While this
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license is intended to facilitate the commercial use of the Program,
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the Contributor who includes the Program in a commercial product
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offering should do so in a manner which does not create potential
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liability for other Contributors. Therefore, if a Contributor includes
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the Program in a commercial product offering, such Contributor
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("Commercial Contributor") hereby agrees to defend and indemnify every
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damages and costs (collectively "Losses") arising from claims, lawsuits
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Contributor to the extent caused by the acts or omissions of such
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Commercial Contributor in connection with its distribution of the Program
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in a commercial product offering. The obligations in this section do not
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apply to any claims or Losses relating to any actual or alleged
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intellectual property infringement. In order to qualify, an Indemnified
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Contributor must: a) promptly notify the Commercial Contributor in
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writing of such claim, and b) allow the Commercial Contributor to control,
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and cooperate with the Commercial Contributor in, the defense and any
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related settlement negotiations. The Indemnified Contributor may
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participate in any such claim at its own expense.
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For example, a Contributor might include the Program in a commercial
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Contributor. If that Commercial Contributor then makes performance
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claims, or offers warranties related to Product X, those performance
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claims and warranties are such Commercial Contributor's responsibility
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alone. Under this section, the Commercial Contributor would have to
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defend claims against the other Contributors related to those performance
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claims and warranties, and if a court requires any other Contributor to
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pay any damages as a result, the Commercial Contributor must pay
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those damages.
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||||
5. NO WARRANTY
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||||
EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, AND TO THE EXTENT
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PERMITTED BY APPLICABLE LAW, THE PROGRAM IS PROVIDED ON AN "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR
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IMPLIED INCLUDING, WITHOUT LIMITATION, ANY WARRANTIES OR CONDITIONS OF
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TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR
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PURPOSE. Each Recipient is solely responsible for determining the
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appropriateness of using and distributing the Program and assumes all
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risks associated with its exercise of rights under this Agreement,
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including but not limited to the risks and costs of program errors,
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compliance with applicable laws, damage to or loss of data, programs
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or equipment, and unavailability or interruption of operations.
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6. DISCLAIMER OF LIABILITY
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||||
EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, AND TO THE EXTENT
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PERMITTED BY APPLICABLE LAW, NEITHER RECIPIENT NOR ANY CONTRIBUTORS
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SHALL HAVE ANY LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING WITHOUT LIMITATION LOST
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PROFITS), HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OR DISTRIBUTION OF THE PROGRAM OR THE
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EXERCISE OF ANY RIGHTS GRANTED HEREUNDER, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGES.
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7. GENERAL
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If any provision of this Agreement is invalid or unenforceable under
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applicable law, it shall not affect the validity or enforceability of
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action by the parties hereto, such provision shall be reformed to the
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minimum extent necessary to make such provision valid and enforceable.
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If Recipient institutes patent litigation against any entity
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(including a cross-claim or counterclaim in a lawsuit) alleging that the
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Program itself (excluding combinations of the Program with other software
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or hardware) infringes such Recipient's patent(s), then such Recipient's
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rights granted under Section 2(b) shall terminate as of the date such
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litigation is filed.
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All Recipient's rights under this Agreement shall terminate if it
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However, Recipient's obligations under this Agreement and any licenses
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Everyone is permitted to copy and distribute copies of this Agreement,
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but in order to avoid inconsistency the Agreement is copyrighted and
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reserves the right to publish new versions (including revisions) of
|
||||
this Agreement from time to time. No one other than the Agreement
|
||||
Steward has the right to modify this Agreement. The Eclipse Foundation
|
||||
is the initial Agreement Steward. The Eclipse Foundation may assign the
|
||||
responsibility to serve as the Agreement Steward to a suitable separate
|
||||
entity. Each new version of the Agreement will be given a distinguishing
|
||||
version number. The Program (including Contributions) may always be
|
||||
Distributed subject to the version of the Agreement under which it was
|
||||
received. In addition, after a new version of the Agreement is published,
|
||||
Contributor may elect to Distribute the Program (including its
|
||||
Contributions) under the new version.
|
||||
|
||||
Except as expressly stated in Sections 2(a) and 2(b) above, Recipient
|
||||
receives no rights or licenses to the intellectual property of any
|
||||
Contributor under this Agreement, whether expressly, by implication,
|
||||
estoppel or otherwise. All rights in the Program not expressly granted
|
||||
under this Agreement are reserved. Nothing in this Agreement is intended
|
||||
to be enforceable by any entity that is not a Contributor or Recipient.
|
||||
No third-party beneficiary rights are created under this Agreement.
|
||||
|
||||
Exhibit A - Form of Secondary Licenses Notice
|
||||
|
||||
"This Source Code may also be made available under the following
|
||||
Secondary Licenses when the conditions for such availability set forth
|
||||
in the Eclipse Public License, v. 2.0 are satisfied: {name license(s),
|
||||
version(s), and exceptions or additional permissions here}."
|
||||
|
||||
Simply including a copy of this Agreement, including this Exhibit A
|
||||
is not sufficient to license the Source Code under Secondary Licenses.
|
||||
|
||||
If it is not possible or desirable to put the notice in a particular
|
||||
file, then You may include the notice in a location (such as a LICENSE
|
||||
file in a relevant directory) where a recipient would be likely to
|
||||
look for such a notice.
|
||||
|
||||
You may add additional accurate notices of copyright ownership.
|
||||
@@ -0,0 +1,23 @@
|
||||
# Hildibrand
|
||||
|
||||
A trivia buzzer bot
|
||||
|
||||
Written by Wyatt J. Miller, 2026
|
||||
|
||||
All Rights Reserved
|
||||
|
||||
Licensed by Eclipse Public License 2.0
|
||||
|
||||
## What is this?
|
||||
|
||||
Hildebrand is a Discord trivia buzzer bot. It creates a shared buzzer in a text
|
||||
channel, plays a buzzer sound in voice, identifies the first participant to
|
||||
buzz, and can mute the other participants so the winner can answer.
|
||||
|
||||
## How do I use this?
|
||||
|
||||
Read [this](./GUIDE.md) for administrator driven "how-to" guide.
|
||||
|
||||
## Contribution
|
||||
|
||||
Sure, I don't have a contribution document right now but if you would like to help, I'd be more than willing to look over what's been done.
|
||||
Reference in New Issue
Block a user