made bot in four hours

can run roll and random
This commit is contained in:
2025-04-19 20:22:08 -04:00
commit a98f2498a3
20 changed files with 3394 additions and 0 deletions
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use serenity::builder::CreateCommand;
use serenity::model::application::ResolvedOption;
pub async fn run(options: &[ResolvedOption<'_>]) -> String {
r#"
A Discord bot that rolls limitless dice, randomly!
Designed, developed, and maintained by Arnkell Warner of Maduin
Copyright 2025, all rights reserved
"#
.to_string()
}
pub fn register() -> CreateCommand {
CreateCommand::new("about").description("Get information about this bot")
}
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pub mod about;
pub mod random;
pub mod roll;
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use crate::util::{junk, random::RandomGen, validate};
use rand::Rng;
use serenity::builder::{CreateCommand, CreateCommandOption};
use serenity::model::application::{CommandOptionType, ResolvedOption, ResolvedValue};
pub async fn run(options: &[ResolvedOption<'_>]) -> String {
// check if options array is empty first
if options.is_empty() {
let mut rng = RandomGen::new();
return rng.rng.gen_range(1..999).to_string();
}
// options exist, process first option
if let Some(ResolvedOption {
value: ResolvedValue::String(input),
..
}) = options.first()
{
println!("input: {}", input);
let mut rng = RandomGen::new();
return match validate::parse_str_into_num::<i32>(input.trim()) {
Some(n) => rng.rng.gen_range(1..n).to_string(),
None => return junk::get_random_insult(),
};
} else {
junk::get_random_insult()
}
}
pub fn register() -> CreateCommand {
CreateCommand::new("random")
.description("Start a random dice roll, commonly used for deathrolls!")
.add_option(
CreateCommandOption::new(
CommandOptionType::String,
"limit",
"Set an upper limit to display a random number between 1 and the specified number.",
)
.required(false),
)
}
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use crate::{
types::dietype,
util::{junk, random, validate},
};
use rand::Rng;
use serenity::builder::{CreateCommand, CreateCommandOption};
use serenity::model::application::{CommandOptionType, ResolvedOption, ResolvedValue};
pub async fn run(options: &[ResolvedOption<'_>]) -> String {
if let Some(ResolvedOption {
value: ResolvedValue::String(input),
..
}) = options.first()
{
println!("got to the roll command! input: {}", input);
let split = input.split("d").nth(1).unwrap();
let die_num = match validate::parse_str_into_num::<i32>(split.trim()) {
Some(d) => d,
None => return junk::get_random_insult(),
};
let _die_type = match dietype::DieType::from_sides(die_num) {
Some(d) => d.to_sides(),
None => return junk::get_random_insult(),
};
let mut rng = random::RandomGen::new();
let result = rng.rng.gen_range(1..die_num).to_string();
return format!("{result}");
} else {
junk::get_random_insult()
}
}
pub fn register() -> CreateCommand {
CreateCommand::new("roll")
.description("Roll dice")
.add_option(
CreateCommandOption::new(
CommandOptionType::String,
"input",
"The number sides for the dice roll, typically starts with \'d\' then a number",
)
.required(true),
)
}