added config plugin
This commit is contained in:
2
ConfigPlugin/.gitignore
vendored
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2
ConfigPlugin/.gitignore
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bin/
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obj/
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24
ConfigPlugin/Config.cs
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24
ConfigPlugin/Config.cs
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using Newtonsoft.Json;
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namespace ConfigPlugin;
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public class Config
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{
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public string? CustomMessage;
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public string? Player;
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public void Write()
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{
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File.WriteAllText(ConfigPlugin.ConfigPath, JsonConvert.SerializeObject(this, Formatting.Indented));
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}
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public static Config? Read()
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{
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if (!File.Exists(ConfigPlugin.ConfigPath))
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{
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return new Config();
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}
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return JsonConvert.DeserializeObject<Config>(File.ReadAllText(ConfigPlugin.ConfigPath));
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}
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}
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65
ConfigPlugin/ConfigPlugin.cs
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65
ConfigPlugin/ConfigPlugin.cs
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using Terraria;
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using TShockAPI;
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using TerrariaApi.Server;
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using TShockAPI.Hooks;
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namespace ConfigPlugin
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{
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[ApiVersion(2, 1)]
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public class ConfigPlugin(Main game) : TerrariaPlugin(game)
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{
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public override string Author => "wymiller";
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public override string Description => "A plugin that takes some configuration";
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public override string Name => "Configuration Plugin";
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public override Version Version => new Version(1, 0, 0, 0);
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// instantiate our config class
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public static string ConfigPath = Path.Combine(TShock.SavePath, "Config.json");
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private readonly Config _config = new Config();
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public override void Initialize()
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{
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GeneralHooks.ReloadEvent += OnReload;
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ServerApi.Hooks.NetGreetPlayer.Register(this, OnJoin);
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PerformConfigOperations();
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Console.WriteLine("[ConfigPlugin] Plugin is loaded");
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}
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private void OnReload(ReloadEventArgs args)
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{
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PerformConfigOperations();
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}
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private void OnJoin(GreetPlayerEventArgs args)
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{
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TSPlayer player = TShock.Players[args.Who];
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player.SendInfoMessage($"{player} has arrived!");
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if (player.Name == _config.Player)
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{
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player.SendInfoMessage(_config.CustomMessage);
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}
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}
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private void PerformConfigOperations()
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{
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if (File.Exists(ConfigPath))
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{
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Config.Read();
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}
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else
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{
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_config.Write();
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}
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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{
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base.Dispose(disposing);
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}
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}
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}
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}
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15
ConfigPlugin/ConfigPlugin.csproj
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15
ConfigPlugin/ConfigPlugin.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="OTAPI.Upcoming" Version="3.2.6" />
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<PackageReference Include="TSAPI" Version="5.2.1" />
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<PackageReference Include="TShock" Version="5.2.4" />
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</ItemGroup>
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</Project>
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@@ -2,6 +2,8 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HelloWorldPlugin", "HelloWorldPlugin\HelloWorldPlugin.csproj", "{F02910DB-41DA-4297-99BE-49B90A594C94}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConfigPlugin", "ConfigPlugin\ConfigPlugin.csproj", "{06A284DA-1174-4793-84C4-25CCCA724ECB}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -12,5 +14,9 @@ Global
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{F02910DB-41DA-4297-99BE-49B90A594C94}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{F02910DB-41DA-4297-99BE-49B90A594C94}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{F02910DB-41DA-4297-99BE-49B90A594C94}.Release|Any CPU.Build.0 = Release|Any CPU
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{06A284DA-1174-4793-84C4-25CCCA724ECB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{06A284DA-1174-4793-84C4-25CCCA724ECB}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{06A284DA-1174-4793-84C4-25CCCA724ECB}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{06A284DA-1174-4793-84C4-25CCCA724ECB}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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