using Terraria.ID; namespace TerrariaHealingPlugin.Mappings { public class EquipMappings : IMappings { public Dictionary mappings => new() { // FIXME: NOT AT ALL COMPLETED // choosen designated equipment pieces go here that get a healing boost as an incentive // ItemID | Healing Amount { ItemID.FleshKnuckles, 20 }, { ItemID.PaladinsShield, 20 }, { ItemID.MedicatedBandage, 20 }, { ItemID.LifeforcePotion, 80 }, { ItemID.WormScarf, 10 }, { ItemID.CelestialShell, 10 }, { ItemID.CelestialCuffs, 10 }, }; public double GetHealingMultiplier(int itemType) { return itemType switch { // nothing here, yet ;) _ => 1, }; } } }